slayer64 Heavy Poster
Posts : 143 Join date : 2008-01-05
| Subject: 3d sound Wed Mar 12, 2008 9:02 pm | |
| im making a top down shooter the view rotates with the player - Code:
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sound_3d_set_sound_position(sound_music,Gun.x-x,Gun.y-y,0); sound_3d_set_sound_distance(sound_music,50,200); this code is all well and good, but how the @#&! do i make it pan left and right when the player turns? AND how do i play the same sound multiple times, but in different places? like one on the left and one in front of the player, and still hear both? | |
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