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Guilty Sparks
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Guilty Sparks

Posts : 154
Join date : 2008-01-05
Location : USA East Coast

PostSubject: Getting the forum Started   Tue Jan 08, 2008 11:44 pm

Ok no ones posting here, so I'll get us started with questions people ask me sometimes.

-How do you make terrain to apear only where a object is (Like objects) (For example, in the room, when you put a hill object, in the game there is a single hill)
-Models (How to get them into your game)
-Online
-MMORPGs
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Phantom107
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Phantom107

Posts : 206
Join date : 2008-01-03
Location : The Netherlands

PostSubject: Re: Getting the forum Started   Wed Jan 09, 2008 12:43 am

Quote :
-How do you make terrain to apear only where a object is (Like objects) (For example, in the room, when you put a hill object, in the game there is a single hill)

Can you explain it better please?

Quote :
-Models (How to get them into your game)

Convert them to OBJ. Load the OBJ into this program to convert them to *.mpv format. Then load them into gamemaker like this:

Code:
model = d3d_model_create();
d3d_model_load(model,"converter_model.mpv");

Quote :
-Online
-MMORPGs

Hahaha! Seriously, if someone asks this they have no experience at all and the chance they will ever reach this difficulty level is 0.01%. People play MMORPG and think they can make their own. Hahaha if only they knew...
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Guilty Sparks
Heavy Poster
Guilty Sparks

Posts : 154
Join date : 2008-01-05
Location : USA East Coast

PostSubject: Re: Getting the forum Started   Sat Jan 12, 2008 12:36 am

lol yeh I agree about the mmos, I've been working on a network for one, its not too good, but you can chat with people and have a inventroy so far... oh and move around
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